I am a professional composer and sound designer working in the video games industry, having created original audio content for an array of cool projects, ranging from small to large, AAA to mobile, for developers and publishers such as Activision, Popcap, Electronic Arts, THQ/Dreamworks, F9, Signal Mobile, Eidos, Gree, Playdom, Griptonite, Microsoft Game Studios, iWin, Disney Interactive, Google and many more. For an ‘official’ list of games I’ve been directly involved with, please see my credit list. If you’d like to take a listen to my work, please visit the music page.
In 1998 I co-founded Soundrangers, an original pioneer in the online delivery of production music and sound effects and the first to deliver content specifically optimized for game and interactive development. In addition to the custom design work I do, I actively create and license content from this platform to interactive developers looking for a reliable source of quality, professional audio assets.